

Axl's new firing capabilities are meant to resemble Bass' from Mega Man & Bass (and the later release of Mega Man 10), where not only can he fire in different directions (all around instead of just upward or diagonally like Bass did) but also Axl's rapid fire ability is greater than X's. He can only fire straight ahead now, possibly to make his gameplay different from Axl (who can fire in all directions). X, however, was changed from X7 to be more like his original incarnations in terms of firing. Both X and Axl specialize in mid-long range fighting while Zero is the same with close range. However, the area change between 2.5D and 3D from X7 is removed, leaving the gameplay back to 2.5D-styled area. Gameplay is largely the same as previous games. Meanwhile, as the Hunters continue to descend the orbital elevator, a faint purple light emits from Axl's shattered helmet crystal, suggesting that Lumine's spirit lives on. However, due to the increasing need of advanced Reploids for space development, production resumed several years later, despite the objections of many. Furthermore, he tells X that even if they are destined to join the scrap heap when that evolution does comes about, they'll still have to fight, not only against the Mavericks, but against their own destinies as well.Ī post-credits scene explains that Lumine's death and the news of him becoming Maverick resulted in ceasing production of DNA copy chips.

Zero tells X not to let his words get to him, as new generation Reploids becoming Sigma could hardly be called evolution. As the Hunters ride back down the orbital elevator, Zero wonders if he no longer has to fight now that Sigma is dead for good, while X ponders Lumine's words on evolution.

The ending of the game varies slightly depending on which character defeats Lumine. As Axl approaches Lumine's body, a tentacle springs from it and breaks the crystal on his helmet, knocking him unconscious. After a massive struggle, Lumine is defeated, but he warns them that it is too late to stop what has already begun. Lumine gloats to the stunned Hunters that in order for evolution to take its course, he and the new generation Reploids must destroy both the humans and "obsolete" Reploids. When Sigma is defeated, Lumine emerges from the shadows and congratulates the Hunters on finally destroying Sigma once and for all, before admitting he was manipulating Sigma in order to get his DNA and is behind the entire plot. He reveals all of the new generation Reploids contain a copy chip which possesses his DNA, meaning these 'virus-proof' Reploids are essentially copies of Sigma. Eventually, Sigma is tracked to the Moon, where he unveils his ultimate plan: eradicate the "old generation" and re-populate it with his "children". While battling the Mavericks, the Hunters pick up hints that Sigma has returned and teasing a concept called "the new world". He reveals the "Sigma army" isn't what it appears to be instead, they are new generation Reploids created as part of the project who are immune from viruses and able to use DNA copy data to change their shapes and appearances to assist with space development.Įverything seems to be running smoothly until Vile, who was last seen in Mega Man X3, returns and kidnaps Lumine, causing Maverick uprisings all over the world. Suddenly, a purple-haired Reploid arrives and introduces himself as Lumine, the director of the Jakob Project. As X approaches the elevator, the doors open, revealing an entire army of Sigmas. One night while X is out on patrol, one of the elevators breaks off and comes crashing down to Earth. To escape the carnage, humans have begun migrating to the Moon as part of an initiative known as the " Jakob Project", which involves an orbital elevator built in the Galapagos Islands. In late 21XX, the Maverick Wars continue with no end in sight.
